Executive Development Programme in Virtual Reality: Passover Focus

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The Executive Development Programme in Virtual Reality: Passover Focus is a certificate course designed to equip learners with the latest Virtual Reality (VR) technology skills and Passover-specific knowledge. With the global VR market projected to reach $62.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

1 billion by 2027, there is a high industry demand for professionals with expertise in VR. This course is essential for those looking to advance their careers in the VR industry, as it provides comprehensive training in VR technology, including design, development, and implementation. Moreover, the Passover Focus component of the course sets it apart, offering learners unique insights and skills to create immersive and educational Passover experiences. By completing this course, learners will not only gain a deep understanding of VR technology but also develop a strong portfolio of VR projects, showcasing their skills and expertise to potential employers. This program is an excellent opportunity for professionals to stay ahead of the curve and excel in the rapidly growing VR industry.

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ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

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ๅฎŒไบ†ใพใง2ใƒถๆœˆ

้€ฑ2-3ๆ™‚้–“

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ๅพ…ๆฉŸๆœŸ้–“ใชใ—

ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข Introduction to Virtual Reality (VR): Understanding the basics of VR, its history, and current trends.
โ€ข VR Technology and Devices: Exploring VR hardware, software, and development tools.
โ€ข Immersive Storytelling in VR: Learning how to create engaging narratives in a virtual environment.
โ€ข Designing for VR: Understanding the principles of user interface and user experience design in VR.
โ€ข VR Development Best Practices: Following industry standards and guidelines for VR development.
โ€ข Passover Focus: VR in Jewish Education: Utilizing VR in teaching and learning about Passover and its significance.
โ€ข Passover Focus: Virtual Seder Experience: Developing a virtual Seder experience using VR technology.
โ€ข Passover Focus: Interactive Passover Games: Creating interactive games and activities related to Passover in VR.
โ€ข Monetization Strategies for VR Content: Exploring various ways to monetize VR content, such as subscriptions, in-app purchases, and advertising.

This list of units provides a comprehensive overview of the essential topics for an Executive Development Programme in Virtual Reality with a focus on Passover.

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  • ไธป้กŒใฎๅŸบๆœฌ็š„ใช็†่งฃ
  • ่‹ฑ่ชžใฎ็ฟ’็†Ÿๅบฆ
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  • ใ‚ณใƒผใ‚นๅฎŒไบ†ใธใฎ็Œฎ่บซ

ไบ‹ๅ‰ใฎๆญฃๅผใช่ณ‡ๆ ผใฏไธ่ฆใ€‚ใ‚ขใ‚ฏใ‚ปใ‚ทใƒ“ใƒชใƒ†ใ‚ฃใฎใŸใ‚ใซ่จญ่จˆใ•ใ‚ŒใŸใ‚ณใƒผใ‚นใ€‚

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  • ่ชๅฏใ•ใ‚ŒใŸๆฉŸ้–ขใซใ‚ˆใฃใฆ่ฆๅˆถใ•ใ‚Œใฆใ„ใชใ„
  • ๆญฃๅผใช่ณ‡ๆ ผใฎ่ฃœๅฎŒ

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ใ“ใฎใ‚ณใƒผใ‚นใ‚’ไป–ใฎใ‚ณใƒผใ‚นใจๅŒบๅˆฅใ™ใ‚‹ใ‚‚ใฎใฏไฝ•ใงใ™ใ‹๏ผŸ

ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

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ใ‚ณใƒผใ‚นๆƒ…ๅ ฑใ‚’ๅ–ๅพ—

่ฉณ็ดฐใชใ‚ณใƒผใ‚นๆƒ…ๅ ฑใ‚’ใŠ้€ใ‚Šใ—ใพใ™

ไผš็คพใจใ—ใฆๆ”ฏๆ‰•ใ†

ใ“ใฎใ‚ณใƒผใ‚นใฎๆ”ฏๆ‰•ใ„ใฎใŸใ‚ใซไผš็คพ็”จใฎ่ซ‹ๆฑ‚ๆ›ธใ‚’ใƒชใ‚ฏใ‚จใ‚นใƒˆใ—ใฆใใ ใ•ใ„ใ€‚

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ใ‚ญใƒฃใƒชใ‚ข่จผๆ˜Žๆ›ธใ‚’ๅ–ๅพ—

ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
EXECUTIVE DEVELOPMENT PROGRAMME IN VIRTUAL REALITY: PASSOVER FOCUS
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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