Masterclass Certificate in Games as Catalysts for Social Change

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ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข Game Design for Social Impact: This unit will cover the fundamental concepts of using game design to create positive social change, exploring the intersection of games and social issues. โ€ข Gamification and Behavior Change: Students will learn about the theories and techniques behind gamification, and how they can be used to influence player behavior and drive social change. โ€ข Game Mechanics for Social Impact: In this unit, students will explore the game mechanics that are particularly effective at driving social impact, and learn how to design games that leverage these mechanics.
โ€ข Case Studies in Games for Social Change: This unit will feature a series of case studies highlighting successful examples of games that have driven social change, providing students with real-world examples to learn from.
โ€ข Player Psychology and Motivation: Students will learn about the psychological factors that drive player engagement and motivation, and how to use this knowledge to create games that inspire players to take action on social issues.
โ€ข Game Development for Social Change: In this unit, students will get hands-on experience developing games for social change, learning about game engines, programming, and other technical skills necessary to bring their ideas to life.
โ€ข Game Testing and Evaluation: Students will learn about the importance of testing and evaluation in game development, and how to use data and feedback to improve their games and maximize their social impact.
โ€ข Ethics and Social Impact Game Design: This unit will explore the ethical considerations involved in designing games for social change, including issues of representation, cultural sensitivity, and player privacy.
โ€ข Game Marketing and Distribution: Students will learn about the best practices for marketing and distributing games for social change, including strategies for reaching target audiences and maximizing impact.

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ๅ…ฅๅญฆ่ฆไปถ

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ไบ‹ๅ‰ใฎๆญฃๅผใช่ณ‡ๆ ผใฏไธ่ฆใ€‚ใ‚ขใ‚ฏใ‚ปใ‚ทใƒ“ใƒชใƒ†ใ‚ฃใฎใŸใ‚ใซ่จญ่จˆใ•ใ‚ŒใŸใ‚ณใƒผใ‚นใ€‚

ใ‚ณใƒผใ‚น็Šถๆณ

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ใ‚ณใƒผใ‚นใ‚’ๆญฃๅธธใซๅฎŒไบ†ใ™ใ‚‹ใจใ€ไฟฎไบ†่จผๆ˜Žๆ›ธใ‚’ๅ—ใ‘ๅ–ใ‚Šใพใ™ใ€‚

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ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

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ใ‚ณใƒผใ‚นๆƒ…ๅ ฑใ‚’ๅ–ๅพ—

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ใ“ใฎใ‚ณใƒผใ‚นใฎๆ”ฏๆ‰•ใ„ใฎใŸใ‚ใซไผš็คพ็”จใฎ่ซ‹ๆฑ‚ๆ›ธใ‚’ใƒชใ‚ฏใ‚จใ‚นใƒˆใ—ใฆใใ ใ•ใ„ใ€‚

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
MASTERCLASS CERTIFICATE IN GAMES AS CATALYSTS FOR SOCIAL CHANGE
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
ใƒ–ใƒญใƒƒใ‚ฏใƒใ‚งใƒผใƒณID๏ผš s-1-a-2-m-3-p-4-l-5-e
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