Executive Development Programme in Gamification & Organizational Change

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The Executive Development Programme in Gamification & Organizational Change is a certificate course designed to address the growing industry demand for professionals who can effectively implement gamification strategies in the workplace. This programme emphasizes the importance of engaging employees and driving organizational change through game design elements and mechanics.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

By enrolling in this course, learners will acquire essential skills in gamification, enabling them to foster innovation, boost productivity, and improve employee engagement. The course content includes practical applications, case studies, and interactive exercises to ensure a comprehensive understanding of the subject matter. As businesses continue to seek new ways to motivate and retain their workforce, this programme equips learners with a competitive edge, enhancing their career advancement opportunities and overall industry relevance.

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ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

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ๅฎŒไบ†ใพใง2ใƒถๆœˆ

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ๅพ…ๆฉŸๆœŸ้–“ใชใ—

ใ‚ณใƒผใ‚น่ฉณ็ดฐ

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Unit 1: Introduction to Gamification & Organizational Change
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Unit 2: Gamification Design Thinking for Organizational Change
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Unit 3: Psychology of Gaming & User Engagement
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Unit 4: Gamification Techniques & Mechanics
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Unit 5: Implementing Gamification in the Workplace
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Unit 6: Measuring Success & ROI of Gamification Initiatives
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Unit 7: Overcoming Challenges & Resistance to Gamification
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Unit 8: Future Trends & Innovations in Gamification
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Unit 9: Case Studies of Successful Gamification Projects
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Unit 10: Ethics & Responsible Use of Gamification in Organizations

ใ‚ญใƒฃใƒชใ‚ขใƒ‘ใ‚น

The Executive Development Programme in Gamification & Organizational Change is designed to equip professionals with the necessary skills to lead and manage change in their organizations using gamification. This section features a 3D pie chart that highlights the job market trends in the UK, focusing on roles relevant to this growing field. The chart represents five key roles, each displayed as a slice in the pie: Gamification Consultant, Organizational Change Manager, Learning & Development Specialist, Data Analyst, and Project Manager. The percentage of each role, relative to the total job market, is shown within the pie slices. The 3D effect adds depth and visual interest to the chart, making it easy to consume and understand the data. *Gamification Consultants* are experts in implementing gamification strategies, tools, and techniques to improve employee engagement, productivity, and motivation. They create a more interactive and enjoyable work environment while maintaining a focus on achieving organizational goals. *Organizational Change Managers* facilitate and manage adaptive changes within an organization. They are skilled at leading teams through transitions, anticipating resistance, and ensuring successful outcomes. Gamification can significantly improve the acceptance and efficiency of change management processes. *Learning & Development Specialists* design, implement, and evaluate training programs to enhance employee performance. Incorporating gamification principles into training programs can increase engagement, retention, and motivation, leading to improved overall performance. *Data Analysts* collect, process, and analyze data to inform business decisions. Gamification provides rich data for analysis, allowing data analysts to measure and optimize the impact of gamification strategies. *Project Managers* lead and coordinate teams to achieve specific goals within a defined timeframe. Gamification can help project managers manage resources and timelines more efficiently, as well as motivate team members and celebrate milestones. By understanding the job market trends for these roles, professionals in the gamification and organizational change field can make informed decisions about their career trajectories. The 3D pie chart provides a visual representation of this data, making it accessible and engaging for users on any device. This responsive chart adapts to different screen sizes, ensuring a consistent user experience.

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ไบ‹ๅ‰ใฎๆญฃๅผใช่ณ‡ๆ ผใฏไธ่ฆใ€‚ใ‚ขใ‚ฏใ‚ปใ‚ทใƒ“ใƒชใƒ†ใ‚ฃใฎใŸใ‚ใซ่จญ่จˆใ•ใ‚ŒใŸใ‚ณใƒผใ‚นใ€‚

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ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ“ใฎใ‚ณใƒผใ‚นใฎๆ”ฏๆ‰•ใ„ใฎใŸใ‚ใซไผš็คพ็”จใฎ่ซ‹ๆฑ‚ๆ›ธใ‚’ใƒชใ‚ฏใ‚จใ‚นใƒˆใ—ใฆใใ ใ•ใ„ใ€‚

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ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
EXECUTIVE DEVELOPMENT PROGRAMME IN GAMIFICATION & ORGANIZATIONAL CHANGE
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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