Executive Development Programme in Building Health Game Ecosystems
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⢠Game Design for Health: Understanding the principles of game design, player-centered design, and gamification to create engaging and effective health interventions.
⢠Health Data Analytics: Leveraging data analytics to measure and improve health game outcomes, including data collection, analysis, and visualization.
⢠Behavior Change Theory: Applying behavior change theories and models to health game design, such as the Transtheoretical Model, Social Cognitive Theory, and the Health Belief Model.
⢠Healthcare Ecosystems: Understanding the stakeholders, incentives, and challenges in healthcare ecosystems, including healthcare providers, payers, and patients.
⢠Game Monetization and Business Models: Exploring revenue streams, pricing strategies, and partnership opportunities for health games, including freemium, subscription, and licensing models.
⢠Game Development Process: Managing the game development lifecycle, from ideation and prototyping to testing and launch, using agile methodologies and project management tools.
⢠User Experience (UX) Design: Creating user-centered and accessible health game experiences, including interface design, usability testing, and accessibility standards.
⢠Ethics and Compliance: Addressing ethical and legal considerations in health game development, such as data privacy, patient consent, and regulatory compliance.
⢠Emerging Technologies: Evaluating the potential of emerging technologies, such as virtual reality, augmented reality, and artificial intelligence, to enhance health game experiences.
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