Global Certificate 3D Animation: Essential Concepts and Skills
-- ViewingNowThe Global Certificate 3D Animation: Essential Concepts and Skills course is a comprehensive program designed to equip learners with the fundamental skills necessary to excel in 3D animation. This course emphasizes the importance of 3D animation in various industries, including film, television, gaming, and advertising, and addresses the rising demand for skilled 3D animators.
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⢠3D Modeling Fundamentals: Learn the basics of creating and manipulating 3D models, including meshes, vertices, edges, and faces. Understand various modeling techniques such as polygon, NURBS, and Subdivision Surfaces.
⢠Texture Mapping and Materials: Understand the process of applying textures and materials to 3D models to give them realistic appearances. Learn how to unwrap UVs, create seamless textures, and work with various material properties.
⢠Lighting and Rendering: Learn about different types of lights and how they affect the look and mood of a scene. Understand rendering techniques, including ray tracing, global illumination, and ambient occlusion.
⢠Animation Principles: Study the 12 principles of animation, such as squash and stretch, anticipation, and follow-through, and learn how to apply them to create convincing character animations.
⢠Rigging and Skinning: Understand the process of creating a skeleton for a 3D character and attaching it to the mesh to enable animation. Learn techniques for weight painting and creating realistic deformations.
⢠Dynamic Simulations: Learn how to create realistic simulations of physical phenomena such as cloth, hair, and fluid dynamics. Understand the principles of rigid body and soft body dynamics, and how to use them to create convincing animations.
⢠Compositing and Visual Effects: Understand the process of combining multiple layers of footage and effects to create a final, polished image. Learn techniques for keying, rotoscoping, and adding visual effects such as fire, smoke, and explosions.
⢠3D Workflow and Pipeline: Learn about the various stages of a 3D production pipeline, from pre-production to post
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