Professional Certificate in Video Game Emotional Design Principles
-- ViewingNowThe Professional Certificate in Video Game Emotional Design Principles is a comprehensive course that emphasizes the importance of emotional design in video game development. This certification program is designed to equip learners with essential skills to create engaging and immersive gaming experiences that resonate with players on an emotional level.
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⢠Understanding Emotions in Video Games – This unit covers the basics of emotions and how they can be integrated into video games. It includes an overview of the different types of emotions and their role in gaming. ⢠Emotional Game Design Process – This unit explores the emotional game design process, including research, prototyping, and testing. It also covers how to incorporate emotional design into the overall game development process. ⢠Emotional Storytelling in Games – This unit focuses on how to create emotional stories in video games. It covers narrative structure, character development, and pacing. ⢠Emotionally Engaging Game Mechanics – This unit covers how to design game mechanics that engage players emotionally. It includes topics such as feedback, challenge, and reward. ⢠Emotional Design for Player Types – This unit explores how to design games that cater to different types of players, based on their emotional preferences. ⢠Emotional Design for Accessibility – This unit covers how to design games that are accessible to players with different emotional needs, such as those with anxiety or depression. ⢠Emotional Design for Social Impact – This unit explores how to design games that can have a positive social impact. It includes topics such as empathy, social justice, and education. ⢠Emotional Design for Monetization – This unit covers how to design games that can be monetized effectively, while still providing an emotionally engaging experience. ⢠Emotion in Multiplayer Games – This unit explores the unique challenges and opportunities of designing emotionally engaging multiplayer games. It covers topics such as player interaction, feedback, and competition.
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