Executive Development Programme in AR & VR for Education

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The Executive Development Programme in AR & VR for Education is a certificate course designed to empower education professionals with the latest extended reality (XR) technologies. This program highlights the importance of AR & VR in modern education, addressing the growing industry demand for immersive learning experiences.

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AboutThisCourse

By integrating theory and practice, learners develop essential skills in creating and implementing XR solutions in various educational settings. Topics include 3D modeling, interactive design, and pedagogical strategies for XR. Upon completion, education professionals will be equipped with the necessary skills to drive innovation and enhance student engagement in their institutions. In an increasingly competitive job market, this course offers a valuable competitive edge for career advancement. By staying ahead of the curve in XR for education, professionals can create meaningful learning experiences that inspire and motivate students, leading to better outcomes and a brighter future for all learners.

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CourseDetails

โ€ข Introduction to AR & VR in Education: Understanding the basics of Augmented Reality (AR) and Virtual Reality (VR), their differences, and how they can be applied in the educational context.

โ€ข AR & VR Technology and Hardware: Exploring various AR & VR devices, platforms, and software, focusing on their features, capabilities, and limitations in the educational setting.

โ€ข Immersive Content Creation for Education: Learning the process of designing, developing, and publishing immersive educational content using AR & VR tools and platforms.

โ€ข Implementing AR & VR in Lesson Plans: Strategies for integrating AR & VR experiences into existing curricula, including best practices for lesson planning, assessment, and student engagement.

โ€ข AR & VR Pedagogical Approaches: Examining the theoretical and practical aspects of using AR & VR for teaching and learning, including constructivism, experiential learning, and gamification.

โ€ข Evaluating AR & VR in Education: Methods for assessing the effectiveness of AR & VR interventions in terms of learning outcomes, student satisfaction, and accessibility.

โ€ข Future Trends in AR & VR for Education: Staying up-to-date with emerging trends, innovations, and research in the field of AR & VR for educational purposes.

โ€ข Ethical Considerations in AR & VR Education: Addressing ethical issues related to privacy, security, inclusivity, and digital citizenship in the context of AR & VR for learning.

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EntryRequirements

  • BasicUnderstandingSubject
  • ProficiencyEnglish
  • ComputerInternetAccess
  • BasicComputerSkills
  • DedicationCompleteCourse

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  • NotAccreditedRecognized
  • NotRegulatedAuthorized
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FastTrack GBP £140
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AcceleratedLearningPath
  • ThreeFourHoursPerWeek
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StandardMode GBP £90
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FlexibleLearningPace
  • TwoThreeHoursPerWeek
  • RegularCertificateDelivery
  • OpenEnrollmentStartAnytime
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  • DigitalCertificate
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EXECUTIVE DEVELOPMENT PROGRAMME IN AR & VR FOR EDUCATION
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London School of International Business (LSIB)
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05 May 2025
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