Executive Development Programme in Designing Cloud-Native Games

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The Executive Development Programme in Designing Cloud-Native Games is a certificate course that specializes in the rapidly growing gaming industry. This program emphasizes the importance of cloud-native games, which offer enhanced accessibility, scalability, and cost-effectiveness compared to traditional gaming platforms.

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AboutThisCourse

With the global gaming market projected to reach $11.58 billion by 2026, there is a high industry demand for professionals with expertise in cloud-native game design. This course equips learners with essential skills in cloud technologies, game design principles, and agile development methodologies. By completing this program, professionals can advance their careers in game development, cloud computing, and digital transformation, making them valuable assets to employers in various industries.

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โ€ข Cloud-Native Game Development Fundamentals: Understanding cloud-native game development and its benefits, comparing traditional game development with cloud-native game development.

โ€ข Cloud Platforms and Services: Overview of popular cloud platforms (AWS, Azure, GCP) and services (serverless, containers, databases) for game development.

โ€ข Designing Cloud-Native Games: Best practices for designing cloud-native games, including microservices architecture and scalable systems.

โ€ข Developing Multiplayer Games: Techniques for building multiplayer cloud-native games, including real-time communication and synchronization.

โ€ข Cloud Security for Games: Strategies for securing cloud-native games, including authentication, authorization, and encryption.

โ€ข DevOps and CI/CD for Cloud-Native Games: Implementing DevOps practices and CI/CD pipelines for cloud-native game development.

โ€ข Performance Optimization for Cloud-Native Games: Techniques for optimizing performance in cloud-native games, including load balancing, auto-scaling, and monitoring.

โ€ข Monetization and Analytics for Cloud-Native Games: Strategies for monetizing cloud-native games, including in-game purchases, subscriptions, and ads, as well as using analytics to improve game design and player experience.

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  • BasicUnderstandingSubject
  • ProficiencyEnglish
  • ComputerInternetAccess
  • BasicComputerSkills
  • DedicationCompleteCourse

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FastTrack GBP £140
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AcceleratedLearningPath
  • ThreeFourHoursPerWeek
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  • OpenEnrollmentStartAnytime
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StandardMode GBP £90
CompleteInTwoMonths
FlexibleLearningPace
  • TwoThreeHoursPerWeek
  • RegularCertificateDelivery
  • OpenEnrollmentStartAnytime
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  • DigitalCertificate
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EXECUTIVE DEVELOPMENT PROGRAMME IN DESIGNING CLOUD-NATIVE GAMES
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London School of International Business (LSIB)
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05 May 2025
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