Global Certificate in AR Rigging: The Art of Animation

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Global Certificate in AR Rigging: The Art of Animation In the rapidly evolving world of animation, the Global Certificate in AR Rigging: The Art of Animation course is a beacon of industry-relevant learning. This comprehensive program focuses on the essential skill of Augmented Reality (AR) rigging, a critical component in the creation of animated characters and environments.

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About this course

With the global animation industry projected to reach $270 billion by 2025, the demand for skilled AR riggers is at an all-time high. This course equips learners with the practical skills and theoretical knowledge necessary to succeed in this dynamic field. Through hands-on training in industry-standard tools such as Autodesk Maya, students will master the art of character rigging for AR applications. They will also gain a deep understanding of anatomy, kinesiology, and biomechanics, enabling them to create believable and engaging animated characters. By course completion, learners will have a robust portfolio of work, showcasing their skills and demonstrating their readiness for exciting careers in AR rigging and animation.

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Course Details

• Introduction to AR Rigging: Understanding the Basics ← covers the fundamental concepts and terminology used in AR rigging, providing students with a solid foundation for the rest of the course. • 3D Modeling for AR: Creating Realistic Avatars ← delves into the process of creating 3D models suitable for AR rigging, focusing on best practices for creating realistic avatars and characters. • Rigging Basics: Bones, Joints, and Controls ← explores the creation and manipulation of bones, joints, and controls to enable the animation of 3D models. • AR Rigging Tools and Software ← introduces students to various AR rigging tools and software, enabling them to choose the best tools for their needs and preferences. • Rigging for Motion Capture: Techniques and Best Practices ← covers the process of rigging for motion capture, providing students with the skills needed to create realistic animations using motion capture data. • Face and Facial Expression Rigging for AR ← delves into the complex process of rigging faces and facial expressions for AR, providing students with the skills needed to create realistic and expressive characters. • AR Rigging for Game Engines ← explores the process of rigging 3D models for game engines, providing students with the skills needed to create rigged models that can be easily integrated into game engines. • Rigging for Virtual Reality (VR) ← covers the unique considerations and techniques required for rigging 3D models for VR, including the optimization of rigged models for VR performance. • Rigging for Animation: Techniques and Best Practices ← provides students with advanced techniques for rigging 3D models for animation, including the use of constraints, IK chains, and other rigging tools and techniques. • Rigging for Real-Time Applications: Best Practices ← covers the best practices for rigging 3D models for real-time applications, including the optimization of rigged models for real-time performance.

Career Path

Entry Requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course Status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

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GLOBAL CERTIFICATE IN AR RIGGING: THE ART OF ANIMATION
is awarded to
Learner Name
who has completed a programme at
London School of International Business (LSIB)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
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