Global Certificate in AR Rigging: The Art of Animation
-- ViewingNowGlobal Certificate in AR Rigging: The Art of Animation In the rapidly evolving world of animation, the Global Certificate in AR Rigging: The Art of Animation course is a beacon of industry-relevant learning. This comprehensive program focuses on the essential skill of Augmented Reality (AR) rigging, a critical component in the creation of animated characters and environments.
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⢠Introduction to AR Rigging: Understanding the Basics ← covers the fundamental concepts and terminology used in AR rigging, providing students with a solid foundation for the rest of the course. ⢠3D Modeling for AR: Creating Realistic Avatars ← delves into the process of creating 3D models suitable for AR rigging, focusing on best practices for creating realistic avatars and characters. ⢠Rigging Basics: Bones, Joints, and Controls ← explores the creation and manipulation of bones, joints, and controls to enable the animation of 3D models. ⢠AR Rigging Tools and Software ← introduces students to various AR rigging tools and software, enabling them to choose the best tools for their needs and preferences. ⢠Rigging for Motion Capture: Techniques and Best Practices ← covers the process of rigging for motion capture, providing students with the skills needed to create realistic animations using motion capture data. ⢠Face and Facial Expression Rigging for AR ← delves into the complex process of rigging faces and facial expressions for AR, providing students with the skills needed to create realistic and expressive characters. ⢠AR Rigging for Game Engines ← explores the process of rigging 3D models for game engines, providing students with the skills needed to create rigged models that can be easily integrated into game engines. ⢠Rigging for Virtual Reality (VR) ← covers the unique considerations and techniques required for rigging 3D models for VR, including the optimization of rigged models for VR performance. ⢠Rigging for Animation: Techniques and Best Practices ← provides students with advanced techniques for rigging 3D models for animation, including the use of constraints, IK chains, and other rigging tools and techniques. ⢠Rigging for Real-Time Applications: Best Practices ← covers the best practices for rigging 3D models for real-time applications, including the optimization of rigged models for real-time performance.
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